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David Wetzel

Math Game - Fraction Face Off - 19 views

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    "Math games are a great way to help students improve their math facts accuracy. These games can be general math or focus on a specific math concept such as, solving integers. One math game is called "Fraction Face-Off." This game can also be modified to address a varied of math concepts."
Martin Burrett

FreeCol - 9 views

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    Colonization is a strategy game where players take on the role of settles and build towns in a new land. A useful game for history lessons. http://ictmagic.wikispaces.com/History
Martin Burrett

Cut the Rope - 7 views

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    A fun strategy game where players must cut ropes to feed the little creature. http://ictmagic.wikispaces.com/Educational+Games
Julie Shy

Guest Blog: Angry Birds: A Lesson in Formative Assessment @kathyperret - 8 views

  • Sharing learning intentions – At the beginning of each “launch” the player is shown the formation of the structure and the placement of the little pigs. (I think that’s what they are.) A player can sweep back to this area of the game at any time. This gives the player the clear intentions of what needs to be accomplished in that specific level.
  • Sharing and negotiating success criteria - Once an Angry Bird is launched from the slingshot, the path of the bird is clearly marked for future reference. These marking stay throughout the level. I’ve found them useful in negotiating my success, even though I have not perfected this!
  • Giving feedback to pupils – When playing Angry Birds, I know right away if I did not complete a specific level. (Right now I’m stuck on Level 15.) While the wording “Level Failed” is not exactly appealing to me, it isn’t harmful. Nothing bad happens. I just have the opportunity to try again, and again, and again until the level is complete. I’ve also noticed that the other Angry Birds waiting their turn seem to be cheering on the bird that is being launched.  I’ve just noticed another feature – The Mighty Eagle. He is there to help a player get out of a tricky level
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  • Effective questioning – I know there are many places I could go to ask effective questions in order to improve my Angry Bird skills. I’ve found online communities of like-minded individuals and groups to be extremely helpful when professional questions arise. This sense of belonging provides me a chance to ask my questions in a non-threatening environment. I’m sure there are groups formed to discuss Angry Bird strategies. Right now I have many of Angry Bird questions.
  • Encouraging pupils to assess and evaluate their own and others’ work – Right now, I’m attempting to evaluate my work on Level 15. I’ve been able to successfully get the two pigs on the sides, but the one – in strong middle structure has me stumped. As an adult, I know to assess and evaluate my work on this level. I could also probably find some online tips from other players.
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    I'm embarrassed to admit, but two weeks ago I didn't even know anything about  Angry Birds. It looks like this addicting little game has been around for a while. I know … Where have I been? I guess I've been spending time with a less angry little bird … I'm really not the angry type! I guess I see Twitter as better use of my time and professional collaborative learning than shooting birds out of a slingshot. A casual conversations with my hairdresser a few weeks ago about the game led to a quick demonstration on her phone. Another reference came last Friday while attending a session on Instructional Coaching for principals. Some areas that Instructional Coaches can assist schools with are referred to as the Big Four: Classroom Management, Content, Instruction, and Formative Assessment. While the presenters facilitated dialogue around the topic of formative assessment the analogy was made to video gaming; and specifically Angry Birds. This piqued my curiosity.
Martin Burrett

Dice Wars - 7 views

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    A fun dice game where you need to invade other areas by rolling a bigger number. http://ictmagic.wikispaces.com/Educational+Games
Martin Burrett

Freeciv - 8 views

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    Civilization is a popular series of strategy games where players must build empires, trade and wage war. It is also a personal favourite of mine. This is a fab free downloadable version which could be useful in many areas of the curriculum, including money and area in maths and learning about cultures from the past. http://ictmagic.wikispaces.com/History
Martin Burrett

Run An Empire - 2 views

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    Looking to keep a fitness resolution this year? Find motivation to get moving and keep fit with this superb location-based strategy game for runners and walkers. Gain virtual coins for being active which you can use to advance your settlement. Locations are not precisely show nor in real time, so you can use it with pupils without safely concerns. If using it for yourself, it can link to Strava to keep you motivated to lace up your running shoes without extra hassle. But don't you come around here and fight me for MY castles!
Brian C. Smith

eSchoolNews - Students want more use of gaming technology - 0 views

    • Brian C. Smith
       
      Is it only the test scores? I worry about the actual translation of math skills to real world problems rather than having students do well on a test or beat their friends for bragging rights.
  • Nearly two-thirds of middle and high school students said “let me use my own laptop, cell phone, or other mobile device at school.”
  • While 53 percent of middle and high school students are excited about using mobile devices to help them learn, only 15 percent of school leaders support this idea. Also, fewer than half as many parents as students see a place for online learning in the 21st century school.
    • Brian C. Smith
       
      With a gap of 38% between students and admins you'd think the administrators might actually approach students, the most untapped resource in the school community, about how they might see the use of mobile devices to help or enhance thier learning and communication.
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  • And even fewer teachers, parents, and school leaders want students to have access to eMail and instant-messaging accounts from school.
  • Keeping school leaders well informed is the first step toward helping to bridge this disconnect
    • Brian C. Smith
       
      There are many, many timely and effective ways for school leaders to stay informed themselves. Why are they not taking advantage of these? Let's teach them to fish.
  • Hopefully, the results of this survey will reach them. If school leaders become more familiar with student views,
    • Brian C. Smith
       
      Suggestion: Listen and talk (sparingly) to the students in your schools, get to know them. One of the best strategies for learning I ever learned was to "know your students well". Listen to the students in your schools and you will learn a lot.
  • his vision for the ultimate school is one where the teachers and the principal actively seek and regularly include the ideas of students in discussions and planning for all aspects of education—not just technology.
    • Brian C. Smith
       
      Exactly.
Steve Ransom

NCTE Position Statement on Machine Scoring - 4 views

  • Conclusions that computers can score as well as humans are the result of humans being trained to score like the computers (for example, being told not to make judgments on the accuracy of information). 
  • Computer scoring systems can be "gamed" because they are poor at working with human language, further weakening the validity of their assessments and separating students not on the basis of writing ability but on whether they know and can use machine-tricking strategies.
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    Important and well written
Jerrid Kruse

The Wired Campus - Duke Professor Uses 'Crowdsourcing' to Grade - The Chronicle of High... - 0 views

  • Learning is more than earning an A says Cathy N. Davidson, the professor, who recently returned to teach English and interdisciplinary studies after eight years in administration. But students don't always see it that way. Vying for an A by trying to figure out what a professor wants or through the least amount of work has made the traditional grading scale superficial, she says.
  • "Do all the work, you get an A. Don't need an A? Don't have time to do all the work? No problem. You can aim for and earn a B. There will be a chart.  You do the assignment satisfactorily, you get the points.  Add up the points, there's your grade. Clearcut. No guesswork. No second-guessing 'what the prof wants.' No gaming the system," Ms. Davidson wrote Sunday in a blog post detailing her strategy on hastac.org (pronounced "haystack"), the acronym for  "humanities, arts, science, and technology-advanced collaboration.," which she co-founded.
  • It's important to teach students how to be responsible contributors to evaluations and assessment. Students are contributing and assessing each other on the Internet anyway, so why not make that a part of learning?"
Ed Webb

Socialthinking - Free Articles & Strategies - 1 views

  • anecdote
    • Ed Webb
       
      antidote
  • learn to be comfortable with discomfort
  • The nowness of now rut occurs when students seek relief right now from anything that makes them feel uncomfortable when they should be doing an assignment, going to a class, meeting people to work on a project, etc.
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  • If you aren’t sleeping, eating well, and generally taking care of yourself, then learning is negatively affected. If you are completely dependent on a parent/caregiver to set your goals and coach you through the action, then your chances of independence diminish greatly
  • adulthood requires finding a balance in this independence trifecta: 1) establish a work or career path, 2) seek and maintain relationships, and 3) pursue leisure activities simply for leisure. The tricky part is balance. If one’s leisure activities, for example, gaming, overtake work or homework/studying, then one may not be considered capable of living independently
  • doing the preliminary work outlined in these 10 levels will help prepare them to succeed in the transition to adulthood on whichever route—university or work life—is traveled
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